Monday, April 7, 2014

Video Game Ideas

I wanted to list some video game ideas that I would like to work on in the near future.

Square Dance
In a country made entirely of basic geometric shapes, a small town of square people live a simple life in harmony with nature.  As a parody (tribute?) to the farming/drama/dating simulation known as Harvest Moon, this game will feature a rich story full of broken pasts, troubled friendships, and happy endings.  I would like the game-play to feature many elements of the new "idle" genre like such games as "Cookie Clicker" and "Farmville" where the only real challenging is how long you can wait.

Taz Run
A cartoonish game featuring a photo-realistic Tasmanian Devil named Taz and the evil Dr. Wallaby.  The game-play will be of the "running game" genre alongside games like "Temple Run"  "Robot Unicorn Attack" and "Canabalt"  The focus of this game will be the comic-book like cut-scenes between levels where Taz and Dr. Wallaby engage in comedic banter in a style similar to "I Am Weasel" from Cartoon Network.  Taz plays a confident, over-dressed, and uncannily skilled Tasmanian Devil who can do no wrong while Dr. Wallaby is a bumbling, ill-tempered, and moronic villain who's somewhat well-planned schemes always wind up failing often to Taz's benefit.  Inspired by my sister, Bekah.

Runic Revolver
An action packed adventure in a Western/Fantasy setting with game-play reminiscent of the early Zelda games.  Players can explore a vast world of cowboys and witches, saloons and castles, coyotes and kobolds.  This game will be a large project.  The goal is to create a procedurally generated world so that the end result has more content than my puny human mind can create.  The story will be very simple and use fundamental motifs.  This will create more of a literary atmosphere, letting the player fill in the details with their own imagination.

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